I was born among concrete and wires, where childhood smelled like asphalt after rain and old VHS tapes. A seven-year-old boy still lives in my head, drawing dinosaurs with eyes full of longing on the wallpaper with a marker. A self-taught artist, I never went to art school (the only connection I have to that world is that my father studied in one) — instead, I spent hours staring at a MacBook screen, making my first crooked sketches in Illustrator, where the program’s glitches became part of the style.
I work in the digital realm, though “work” is a loud word. I’d say I live in it — like in a strange apartment with no walls, where the windows open into other people’s dreams. My artworks are worlds where plastic ponies fly over deserts made of melted clocks, where children’s toys whisper philosophical mantras, and in the background — crucified cats, covered in bubblegum. There’s playfulness in all this, yes. But also something disturbingly grown-up, uncomfortable, like the memory of your first dream in which you died.
I’m not trying to find meaning — I invent it. Each picture is as if Picasso were playing Minecraft on acid while Bach composed an 8-bit soundtrack for him. I draw what doesn’t fit into words. The graphic tablet is my brush, the screen — its canvas. And inspiration comes at night, when the ordinary world sleeps, and only the occasional trolleybus glides through the streets like the ghost of a forgotten thought.
And if surrealism had a child’s face, with a strange half-smile wandering across it — that might be me. (Maybe.)
Visual Art Journal
“I deform familiar images from childhood to a degree that evokes a subtle sense of unease.”
I sat down with Visual Art Journal to talk about dreams, color theory, Kandinsky, and why I’m not interested in protecting you from my work — only confronting you with it.
We dug into the State of Dream triptych, the two layers every piece operates on.

